

Why’s that, you ask? Well, let’s be honest console-bound strategy games might be more frequent than ever, but the Xbox and PS4 simply can’t allow the same level of depth as PC’s can, whether than be because of the control scheme, or the raw power on offer.īefore we dive into some of Planetfall ’s finer details, let’s begin with how it looks and sounds.


With that slightly vanilla criticism out of the way, I should make it clear that I’m reviewing the Xbox version, and so I’m willing to give Planetfall some allowances that I might not, were I playing it on PC. You might be forgiven for wondering how you’ll ever take it all in, but for both better and worse, Planetfall isn’t as deep as you might expect, and whilst there are many things to take in, relatively few of them will challenge the average beyond reason. Over the course of several missions, the player will be introduced to a web of systems that expand outward like the roots of a tree. Planetfall begins with a tutorial, as you might expect. To say I was intrigued would be an understatement. Even so, relatively few strategy games have the same grand ambitions as Age of Wonders: Planetfall - which combines the turn-based 4X gameplay of games like Civilization with the squad level tactical combat of X-Com. With deep and meaningful strategy games making the leap onto consoles in unprecedented numbers recently, players have never been so spoilt for choice.
